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They are heavy and laborious in their movements, forcing you to make heavy use of the handbrake. Cars, in Carmageddon: Max Damage, don’t turn like you want them to. Yet it’s had to be overly bothered as the handling and its effect on the gameplay is atrocious. It also removes one of the game’s core mechanics (running people down for money), meaning its omission (no matter the reason) is disappointing. There’s also a six-player online multiplayer mode, but here you don’t have any peds wandering about, making the whole thing feel rather sterile. You lose those some of these coins, however, for making repairs or resetting your position on the track. Carmageddon Max Damage includes a pretty beefy career mode that sees you taking part in events (laps, checkpoints, ped destruction, general madness) in order to earn coins to unlock the next wave of events. Set in an unexplained apocalyptic world where people roam the streets doing nothing, cities are ripped apart, and tricked out cars (that could have been built by the team behind Hypnodisc) race, you are one of said racers.
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Whether or not that audience will like the borderline terrible gameplay and ugly visuals is the more important question. Even though you can now run people over in cars in numerous other titles, I have no doubt that there’s definitely an audience for Carmageddon’s crude throwback to 90s gaming. I remember being 14 and bizarrely interested in running people over in cars. It’s hard to see this appealing to a gaming audience that has been spoilt with quality over the years since Carmageddon’s original release back in 1997, but then what looks cool is very different when you’re a young teen. There’s even music from bands with names you wouldn’t want to say out loud in front of your elderly mother. This tone carries throughout the entire game, from the ridiculous difficulty setting descriptions (one references rimming a rhino) to the ‘will definitely cause offense to some’ power up names. When hit they explode into a mess of blood and body parts. In this game you are encouraged to mow down ‘peds’ (pedestrians) of all shapes and sizes, including Daily Mail-outraging targets such as wheelchair users (although they’ll claim less benefits if dead) and nuns. Part of my brain wants to say that there isn’t a market for something like Carmageddon: Max Damage any more.